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The ultimate doom iwad download
The ultimate doom iwad download






MAP20 - This one should feel really satisfying to play through. MAP19 - I've never seen anyone use the flooding effect in a Doom level and it really works on this one. MAP17 - "Wait, I was just here.How is this totally different?" And also, The room-sized elevator in the Haunted Mansion at Disney World inspired me on this one. Really outside the box thinking here with many multi-floor rooms. MAP15 - This is a complete and total redesign. MAP14 - I despise the original version of this map, so it was fun to "fix" it. MAP09 - Instead of pointless teleporting, the map all flows together as a single entity here. MAP06 - A major section near the different has been entirely redesigned. Looking back, if I had to pick some highlights, I'd say the most creative work was done on these: are utilized in the original Ultimate Doom maps. There are new secrets, parts of entire levels are rearranged, and pretty much all Doom 2 enemies/items/weapons/etc. The purpose of this wad is to utilize source port features while mostly maintaining the feel of the original episodes. Inferno (and a few pieces of Thy Flesh Consumed) starts on MAP31. A few of them have been so reworked that they basically feel like new maps. There are a lot of surprises and tricks I learned as I worked on this project, hence why my skills improved as I went. Free look required to shoot a few switches No jumping (unless you use the jump button to swim, which could occasionally be used)

The ultimate doom iwad download software#

GZDoom (hardware and software rendering should work fine) I have finally finished Inferno (including some of the most creative mapping tricks I have ever come up with) and I combined all of the maps into a single megawad. Many of you have tried my redone versions of Knee-Deep In the Dead and The Shores of Hell.






The ultimate doom iwad download